
- BGG rank
- BGG #4,078
- BGG rating
- 7.1
Flames of War: The World War II Miniatures Game
- 2 players
- 120 min
- Complexity 3.3/5
- 2002

Expansion for I Ain't Been Shot, Mum
2012
Rules assistance for Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum! is an expansion for I Ain't Been Shot, Mum released in 2012 ages 12 and up. It was designed by Robert Avery and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Blenneville or Bust! is a collection of fictional late war, western front scenarios set in a valley just south of the Normandy beaches a short time after the D-Day landings. US and British forces are attempting to drive through the German defences in the Ribeaux valley in order to break out into the open country beyond, the Germans are trying to stop them. The book contains thirty-one individual scenarios set up in a five-step pyramid campaign i.e. scenario 1 leads to either scenario 2A or 2B; the result of this second game leads to one of scenarios 3A, 3B, 3C or 3D; and so on until scenarios 5A to 5P. Although written as a fictional campaign booklet, no two scenarios are the same: each is unique and is also designed to be played as an individual game. No need for any preparation: each scenario contains a full briefing for the Umpire and for each player. All you have to do is print out the three briefings, set up the table according to the map, make up the deck from the list of required cards, break out the figures and dice, and start the first turn. The campaign is structured so that you'll get maximum use of the standard forces presented in Battle for Liberation, with well-designed and balanced scenarios for I Ain't Been Shot, Mum, or indeed any company level rule set you happen to game with.
The catalogue lists Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum! belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum! are: Robert Avery. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blenneville or Bust!: A Campaign & Scenario Booklet for I Ain't Been Shot, Mum! as an expansion for I Ain't Been Shot, Mum. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need I Ain't Been Shot, Mum to use it. Check that your edition of I Ain't Been Shot, Mum is compatible, as some expansions were revised between editions.