Boer War: The Struggle for South Africa – 1899-1902
BGG rank
BGG #23,125
BGG rating
6.5

Boer War: The Struggle for South Africa – 1899-1902

2001

Rules assistance for Boer War: The Struggle for South Africa – 1899-1902

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Boer War: The Struggle for South Africa – 1899-1902

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Boer War: The Struggle for South Africa – 1899-1902 is a board game released in 2001 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.

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About the game

Originally published in Strategy & Tactics magazine #205 (Sep/Oct 2000). Boer War: The Struggle for South Africa: 1899-1902 is an operational level simulation of the Second Boer War(1899-1902), fought between the forces of the British Empire and the Boer republics of South Africa. The game map portrays southern Africa as it was at the end of the Nineteenth Century. Counters represent the military forces that took part in the conflict, including headquarters, logistics as well as combat units. Relatively low unit density requires a key-point defense strategy for both sides and protection of supply lines which the Boers were initially able to raid with impunity. Scenarios, Design Notes, Experimental Rules and Errata were printed in issue 214.

Mechanics

Publishers

  • Decision Games (I)

Questions and answers

Boer War: The Struggle for South Africa – 1899-1902 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.