
- BGG rank
- BGG #13,332
- BGG rating
- 6.7
The Franco-Prussian War
- 2 players
- 360–600 min
- Complexity 3.1/5
- 1992

2007
Rules assistance for They Died With Their Boots On, Volume 2: Mad Anthony & Pershing
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
They Died With Their Boots On, Volume 2: Mad Anthony & Pershing is a board game released in 2007 for 2 players and 180 minutes per game. It was designed by Joseph Miranda and its main mechanics are Hexagon Grid.
Boots uses an interactive game turn in which both players command an overall force made up of several sub-commands. During each turn, players alternate picking "command markers," which designate the sub-command within their force they may then use to conduct operations. The player then moves units of that sub-command and, at the completion of its movement, may conduct attacks with the units of that same sub-command. Play then passes to the other player, who similarly picks a marker and moves and fights. That procedure continues until all command markers have been picked. Additionally, certain events cause players to pick "heroism markers" at random, which may generate anything from mad, impetuous charges to abject surrenders. The rules are divided into the standard rules, which are common to all games in the system, and the scenario rules, which provide deployment and reinforcement instructions, as well as victory conditions, for each specific battle game. In this game, each turn represents one month, and each hexagon on the map represents 10 miles across. US Army units, as well as those of the Mexican Federales forces, are battalions, regiments and brigades. Pancho Villa's units each represent correspondingly sized groups of combatants, with about 80 to 120 individuals per strength point. Low complexity, 280 counters. Published in S&T 242 - May 2007
They Died With Their Boots On, Volume 2: Mad Anthony & Pershing supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for They Died With Their Boots On, Volume 2: Mad Anthony & Pershing is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
They Died With Their Boots On, Volume 2: Mad Anthony & Pershing has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
They Died With Their Boots On, Volume 2: Mad Anthony & Pershing belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of They Died With Their Boots On, Volume 2: Mad Anthony & Pershing are: Joseph Miranda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists They Died With Their Boots On, Volume 2: Mad Anthony & Pershing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.