City of Sorcerers
BGG rank
BGG #24,414
BGG rating
6.1

City of Sorcerers

1982

Rules assistance for City of Sorcerers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 180 min
  • 12+
  • Complexity 1.8/5

For 2 players

Rules assistant for City of Sorcerers

What would you like to know?

Answers come from the official rulebook, with the page to check.

City of Sorcerers is a board game released in 1982 for 2–4 players, 180 minutes per game, and ages 12 and up. It was designed by Alan Paull and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

City of Sorcerers is a fantasy boardgame for 2 to 4 players, in which apprentice wizards struggle to gain the powers that will help them to claim sorcerer status - a claim which must be confirmed in the Sorcerers' Arena. There are two parts to the game. During the first part, the apprentices travel around the City researching spells to which will help them in the Arena. The risks associated with the dangerous forces of magic must also be avoided, or the effects of miscalculation cured. In the second part the wizards will enter the Arena and use their powers to attempt to locate and eliminate all rival wizards.

Questions and answers

City of Sorcerers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.