Command Decision: Test of Battle – The Return: Leyte October 1944

Expansion for Command Decision: Test of Battle

Command Decision: Test of Battle – The Return: Leyte October 1944

2012

Rules assistance for Command Decision: Test of Battle – The Return: Leyte October 1944

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 180 min
  • 12+

Rules assistant for Command Decision: Test of Battle – The Return: Leyte October 1944

What would you like to know?

Answers come from the official rulebook, with the page to check.

Command Decision: Test of Battle – The Return: Leyte October 1944 is an expansion for Command Decision: Test of Battle released in 2012 for 2–8 players, 180 minutes per game, and ages 12 and up. It was designed by Mark Cook and Wayne Hobbs and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

The Return: Leyte October 1944 On the 20th of October American forces landed on the Island of Leyte, fulfilling General Douglas MacArthur's promise to return to the Philippines. This booklet contains campaign rules covering strategic movement, weather and beach assaults for the capture of Leyte by the American 6th Army. Optional rules are also included for MacArthur's original plan using the Australian 6th Division. Included are orders of battle for American, Japanese and Australian forces as well as a random battlefield generator for the Pacific theatre, optional night attack rules and new fog of war cards that capture the flavour of war in the Pacific.

Questions and answers

Command Decision: Test of Battle – The Return: Leyte October 1944 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.