Cromwell's Victory: The Battle of Marston Moor
BGG rank
BGG #17,512
BGG rating
6.4

Cromwell's Victory: The Battle of Marston Moor

1985

Rules assistance for Cromwell's Victory: The Battle of Marston Moor

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 90 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Cromwell's Victory: The Battle of Marston Moor

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cromwell's Victory: The Battle of Marston Moor is a board game released in 1985 90 minutes per game and ages 12 and up. It was designed by David James Ritchie and its main mechanics are Hexagon Grid and Simulation.

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About the game

Game on the pivotal battle of Marston Moor during the English Civil War using the "30 Year's Quadrigame" series system from SPI. This was released with Strategy & Tactics magazine #101. Victory is determined by killing enemy units and capturing the enemy's camp.

Publishers

  • Tactical Studies Rules (TSR)

Questions and answers

The listed playing time for Cromwell's Victory: The Battle of Marston Moor is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.