Desert Shield: A Gulf Strike Expansion Module
BGG rating
6.9

Expansion for Gulf Strike

Desert Shield: A Gulf Strike Expansion Module

1990

Rules assistance for Desert Shield: A Gulf Strike Expansion Module

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 14+
  • Complexity 3.7/5

Rules assistant for Desert Shield: A Gulf Strike Expansion Module

What would you like to know?

Answers come from the official rulebook, with the page to check.

Desert Shield: A Gulf Strike Expansion Module is an expansion for Gulf Strike released in 1990 for 2 players, 360 minutes per game, and ages 14 and up. It was designed by Mark Herman and Robert J. Ryer and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

This is an expansion to Gulf Strike, also by Victory Games. It was published in 1990, and updates Gulf Strike 2nd Edition with new scenarios, rules, and counters covering the 1st Gulf War. It comes with a 12 page Rule and Scenario booklet (with Saddam Hussain pictured on the cover!) and a countersheet with 260 new counters. Ownership of Gulf Strike 2nd Edition is required to play the Desert Shield scenarios, as the rules, maps and counters from Gulf Strike 2nd Edition are utilised in the Desert Shield scenarios.

Questions and answers

Desert Shield: A Gulf Strike Expansion Module supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.