
- BGG rank
- BGG #11,992
- BGG rating
- 7.0
Bug Hunter Sniper!
- 2–3 players
- 90 min
- Complexity 3.0/5
- 1988

Rules assistance for Dimension Demons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dimension Demons is a board game released in 1981 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Fred Askew and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Microgame #17 in the Metagaming Microgames series. A basic chits, hexes and odds-ratio CRT based wargame. To represent the two dimensions, there are two hexes with the same number on each side of the mapboard -- representing the position in each dimension, with "pop-over" possibly happening, either voluntarily or involuntarily. From the box: They came from another universe, ruthless aliens too horrible for humans to look upon. They came to kill and to breed more of their murderous kind. Demons, they were called, hellish denizens of a hellish dimension. Dimension Demons pits invading Demons against the defending Freefeet militia of Ishom. The game features a dual map system to represent dimensions. Victory goes to the player who can control Trans-Dimensional Projection and breeding of new Demons. You must defeat the nefarious minions of the evil dimension or try to subjugate the human infestation of Ishom. The universe depends on it!
Dimension Demons supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dimension Demons is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dimension Demons for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dimension Demons has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dimension Demons belongs to these categories: Wargame, Horror, and Science Fiction. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dimension Demons are: Fred Askew. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dimension Demons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.