Dust Warfare: Campaign Book Icarus
BGG rating
7.9

Expansion for Dust Warfare: Core Rulebook

Dust Warfare: Campaign Book Icarus

2013

Rules assistance for Dust Warfare: Campaign Book Icarus

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 14+

Rules assistant for Dust Warfare: Campaign Book Icarus

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dust Warfare: Campaign Book Icarus is an expansion for Dust Warfare: Core Rulebook released in 2013 for 2–4 players, 120 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Action Points.

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About the game

Game description from the publisher: While the battle for Zverograd continues to rage, the Allies seek to gain a firmer foothold and strengthen their presence in the area by launching a daring series of raids upon Zverograd’s Axis-controlled airfield. Campaign Book: Icarus is a supplement for Dust Warfare that introduces a host of new aerial rules, plus much more. New special abilities like Air Superiority give jets the edge in dogfighting, while new platoon upgrades and a variant battle-builder take the war to new heights!

Questions and answers

Dust Warfare: Campaign Book Icarus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.