
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Rules assistance for ¡Espana!: For Chain of Command
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
¡Espana!: For Chain of Command is an expansion for Chain of Command released in 2014 for 2–8 players, 120–240 minutes per game, and ages 14 and up. It was designed by Richard Clarke (III) and its main mechanics are Dice Rolling, Simulation, and Action Points.
¡Espana! contains all of the lists for the conflict which tore Spain apart between the years of 1936 and 1939 and still leaves its legacy with Spain today. The rules and army lists remain close to the original principles within Chain of Command, relying on reflecting the way in which the troops were organized and trained to fight. This provides us with some very different forces and really gives us an insight into the strengths and weaknesses of the forces present. ¡Espana! for Chain of Command results in a game which is fun and challenging in equal measures. —description from game introduction
¡Espana!: For Chain of Command supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ¡Espana!: For Chain of Command is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ¡Espana!: For Chain of Command for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
¡Espana!: For Chain of Command belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Simulation, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ¡Espana!: For Chain of Command are: Richard Clarke (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ¡Espana!: For Chain of Command as an expansion for Chain of Command. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Chain of Command to use it. Check that your edition of Chain of Command is compatible, as some expansions were revised between editions.