
- BGG rank
- BGG #6,593
- BGG rating
- 7.2
Tanks: Panther vs Sherman Starter Set
- 2 players
- 60 min
- Complexity 1.8/5
- 2016

Expansion for Flames of War: The World War II Miniatures Game
2011
Rules assistance for Flames of War: Earth & Steel – The German Defence of France June-September 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Flames of War: Earth & Steel – The German Defence of France June-September 1944 is an expansion for Flames of War: The World War II Miniatures Game released in 2011 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Phil Yates and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.
Sourcebook with German Armylists to be used for the defence of France from June - September 1944. The army lists included are new versions of the ones in the superseded sourcebooks with new point values. List of armies: 352. Infanteriedivision 21. Panzerdivision 16. Luftwaffe Felddivision 503. Schwere Panzerabteilung Panzer Lehr Division 654. Schwere Panzerjägerabteilung 326. Infanteriedivision 101. Schwere SS-PAnzerabteilung 2. "Das Reich" SS-Panzerdivision 12. "Hitlerjugend" SS-Panzerdivision 343. Infanteriedivision 709. Infanteriedivision 2. Fallschirmjägerdivision The Battle for Cotentin The Battle for Festung Brest Painting and modelling guides for the period and forces included in the manual. Supersedes Flames of War: D Minus 1 Flames of War: D-Day – The Campaign for Normandy June-August 1944 Flames of War: Bloody Omaha – The Battle for Omaha Beach D-Day, 6 June 1944 Flames of War: Villers-Bocage Flames of War: Monty's Meatgrinder Flames of War: Cobra
Flames of War: Earth & Steel – The German Defence of France June-September 1944 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flames of War: Earth & Steel – The German Defence of France June-September 1944 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flames of War: Earth & Steel – The German Defence of France June-September 1944 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flames of War: Earth & Steel – The German Defence of France June-September 1944 belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flames of War: Earth & Steel – The German Defence of France June-September 1944 are: Phil Yates. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flames of War: Earth & Steel – The German Defence of France June-September 1944 as an expansion for Flames of War: The World War II Miniatures Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flames of War: The World War II Miniatures Game to use it. Check that your edition of Flames of War: The World War II Miniatures Game is compatible, as some expansions were revised between editions.