
- BGG rank
- BGG #6,593
- BGG rating
- 7.2
Tanks: Panther vs Sherman Starter Set
- 2 players
- 60 min
- Complexity 1.8/5
- 2016

Rules assistance for Flames of War: Stalin's Onslaught
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Flames of War: Stalin's Onslaught is an expansion for Flames of War: The World War II Miniatures Game released in 2008 120 minutes per game. It was designed by Phil Yates and Mike Haught and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.
From the Publishers website: Welcome back to the Ostfront! With Stalin’s Onslaught, we return to the bitter fighting on the Eastern Front and follow the course of the largest operation during World War II—Operation Bagration. During the weeks leading up to the operation, the Red Army has amassed a massive army. However, the Germans have not been idle—they have spent months preparing for the attack. It is here that we meet the forces of the Soviet Union and Germany in Stalin’s Onslaught. The Soviet war machine is well prepared to assault the German lines. In Stalin’s Onslaught, you can command the prisoners of the fearless 8th Independent Penal Battalion as they test the German defences, or be the cutting edge of Operation Bagration with your regiment of IS-2 heavy tanks! Then, follow up your breakthrough with an assault group from the elite 8th Guards Rifle Corps, specially designed to smash the German fortified line. On the other side of the line is the German 78. Sturmdivision. Each soldier is a seasoned veteran of the Battle of Kursk and they know their enemy well. They are well supplied and armed to the teeth with 7.5cm PaK40 anti-tank guns, Panzerfaust and Panzerschreck anti-tank launchers. A StuG assault gun battery accompanies your Sturm grenadiers with its tank riders armed with assault rifles!
The listed playing time for Flames of War: Stalin's Onslaught is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Flames of War: Stalin's Onslaught belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flames of War: Stalin's Onslaught are: Phil Yates and Mike Haught. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flames of War: Stalin's Onslaught as an expansion for Flames of War: The World War II Miniatures Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Flames of War: The World War II Miniatures Game to use it. Check that your edition of Flames of War: The World War II Miniatures Game is compatible, as some expansions were revised between editions.