
- BGG rank
- BGG #925
- BGG rating
- 7.0
Ricochet Robots
- 1–99 players
- 30 min
- Complexity 2.4/5
- 1999

1977
Rules assistance for Foxy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Foxy is a board game released in 1977 for 2 players, 10 minutes per game, and ages 8 and up. It was designed by Alex Randolph and its main mechanics are Area Movement and Modular Board.
An early abstract 2 player game from Alex Randolph, players move a pipe of chips across the board, which fall into the available spaces. The board is a plastic table with 6x6 depressions, but the 4 corners are blocked so there are only 32 playing spaces. One player seeds the board with 11 grey discs. Then each player fills a plastic tube with wooden discs, one with blue, the other with yellow discs. One player starts in the corner and moves the tube. If it goes over an empty space, the disc falls and occupies the place. The other player can choose to then take this tube, or start with the other, so removing the starting advantage. The players then continue to move their tubes around, until one gets 11 discs down for the win. The tubes can be moved orthogonally or diagonally any distance, but not jump or turn corners. Reportedly a good abstract game and a clever physical mechanism.
Foxy supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Foxy is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Foxy for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Foxy has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Foxy belongs to these categories: Abstract Strategy. Its main mechanics are Area Movement and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Foxy are: Alex Randolph. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Foxy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.