
- BGG rank
- BGG #18,964
- BGG rating
- 6.8
The Last Blitzkrieg
- 2 players
- 360–540 min
- Complexity 2.6/5
- 1994

Rules assistance for Gallipoli, 18 March 1915
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Gallipoli, 18 March 1915 is an expansion for Salvo II released in 1993 for 2 players and 60 minutes per game. It was designed by Michael Scott Smith and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
"Gallipoli, 18 March 1915" (published in magazine Schwerpunkt issue #1), is an extension for 3W wargame "Salvo II", and simulates the Allied naval assault on the Turkish forts at the mouth of the Dardanelles. To be played this extension require some ships counters from Salvo II, and adds for the Entente Allies 4 French and 9 British pre-dreadnoughts. For the Central Powers add rules about shore batteries and mobile minefields. The victory conditions are for the Entente Allies exit 4 ships across "The Narrows", and for the Central Powers avoid this.
Gallipoli, 18 March 1915 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gallipoli, 18 March 1915 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Gallipoli, 18 March 1915 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gallipoli, 18 March 1915 belongs to these categories: Wargame, Nautical, and World War I. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gallipoli, 18 March 1915 are: Michael Scott Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gallipoli, 18 March 1915 as an expansion for Salvo II. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Salvo II to use it. Check that your edition of Salvo II is compatible, as some expansions were revised between editions.