Gettysburg: Badges of Courage
BGG rank
BGG #8,508
BGG rating
7.1

Gettysburg: Badges of Courage

2004

Rules assistance for Gettysburg: Badges of Courage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Gettysburg: Badges of Courage

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gettysburg: Badges of Courage is a board game released in 2004 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Tom Dalgliesh and Grant Dalgliesh and its main mechanics are Area Movement, Dice Rolling, and Secret Unit Deployment.

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About the game

Gettysburg: Badges of Courage employs a game system developed for tactical combat. Infantry, Artillery and Cavalry are led by Division, Corps and Army commanders in a struggle to control terrain features like Little Round Top and Cemetery Ridge All three days Gettysburg can be played separately or together in battle-long scenario. Players have some control of which roads and at which time new Divisions and Corps arrive throughout the battle. Gettysburg: Badges of Courage features a Brigade level order of battle with historical units and leaders. The game system rewards players who maintain division and corps integrity.

Questions and answers

Gettysburg: Badges of Courage supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.