
- BGG rating
- 7.1
Victory: The Blocks of War – Additional Blocksets
- 2–6 players
- Complexity 1.5/5
- 1998

1998
Rules assistance for Victory: World War II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Victory: World War II is a board game released in 1998 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Tom Dalgliesh and Grant Dalgliesh and its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid.
Victory: World War II, originally released as Victory: The Blocks of War, is a Block game published in 1998 by Columbia Games. It is a generic war game played on modular maps with World War II units. The game uses a stripped down Front system, with the whole command control element removed and simplified movement and unit production. Block sets for blue and red players and maps 1 to 4 are included in the base game. There are many supplements available, including basic block sets for four additional colors (black, orange, green, and gray), ten-unit elite sets for each color, maps with various terrain, and a logistics expansion which provides a twist on production and adds other strategic elements to the game. Expanded by: Victory: The Blocks of War – Additional Blocksets Victory: The Blocks of War – Elite Blocksets Victory: The Blocks of War – Extra Maps Victory: The Blocks of War – Logistics Set Victory FAQ based on info in the rules forum here and elsewhere. Reimplemented by: Victory: World War II – Second Edition published in 2019. Includes the Logistics Set and elements from the Elite Blocksets. Maps 1, 2, 6 and 7 are included
Victory: World War II supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Victory: World War II is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Victory: World War II for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Victory: World War II has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Victory: World War II belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Victory: World War II are: Tom Dalgliesh and Grant Dalgliesh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Victory: World War II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.