Gorizia 1916: La sesta battaglia dell'Isonzo
BGG rank
BGG #14,204
BGG rating
7.6

Gorizia 1916: La sesta battaglia dell'Isonzo

2016

Rules assistance for Gorizia 1916: La sesta battaglia dell'Isonzo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • Complexity 2.8/5

For 2 players

Rules assistant for Gorizia 1916: La sesta battaglia dell'Isonzo

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Answers come from the official rulebook, with the page to check.

Gorizia 1916: La sesta battaglia dell'Isonzo is a board game released in 2016 for 2–4 players. It was designed by Andrea Brusati and its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points.

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About the game

Description from the publisher: Gorizia 1916, La sesta battaglia dell'Isonzo (the Isonzo sixth battle), is a medium complexity Operational level board-wargame on the campaign conducted by the Italian forces against Austria-Hungary, during August 1916. This is a mini-monster, very playable game with many hundreds die-cut counters, one 22"x34" map with large hexes representing the theater of the Isonzo River, at a scale of 900m per hex, 1 day per game-turn. Each unit counter represents a battalion, or an artillery battery. The game system is the same as its predecessor, Strafexpedition 1916

Questions and answers

Gorizia 1916: La sesta battaglia dell'Isonzo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.