Great War East 1914: A Scenario Book For Command Decision – Test of Battle

Expansion for Command Decision: Test of Battle

Great War East 1914: A Scenario Book For Command Decision – Test of Battle

2014

Rules assistance for Great War East 1914: A Scenario Book For Command Decision – Test of Battle

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+

Rules assistant for Great War East 1914: A Scenario Book For Command Decision – Test of Battle

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great War East 1914: A Scenario Book For Command Decision – Test of Battle is an expansion for Command Decision: Test of Battle released in 2014 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Jessee A. Scarborough and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

Winston Churchill wrote a book about the eastern front of the Great War, The Unknown War. One-hundred years later, the events and drama of the Great War in the East are still largely unknown. This scenario book presents battles on the eastern front of the Great War during the campaigns of 1914. The ten scenarios focus on maneuver warfare; Austrian, German, and Russian divisional orders of battle are included. This supplement uses the CDTOB rules, but slightly modifies them to better represent the nature of ground combat in 1914. —description from the publisher

Questions and answers

Great War East 1914: A Scenario Book For Command Decision – Test of Battle supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.