La guerre d'indépendance de Bretagne (1487-1491)
BGG rank
BGG #18,108
BGG rating
7.5

La guerre d'indépendance de Bretagne (1487-1491)

2022

Rules assistance for La guerre d'indépendance de Bretagne (1487-1491)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–180 min
  • 15+
  • Complexity 3.0/5

For 2 players

Rules assistant for La guerre d'indépendance de Bretagne (1487-1491)

What would you like to know?

Answers come from the official rulebook, with the page to check.

La guerre d'indépendance de Bretagne (1487-1491) is a board game released in 2022 for 2 players, 120–180 minutes per game, and ages 15 and up. It was designed by Philippe Hardy and its main mechanics are Area Movement and Action / Event.

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About the game

The Brittany War of Independence 1487-91 simulates the conflict between the Kingdom of France and the Duchy of Brittany. The war ended with the defeat of the Britons and the marriage of the Duchess Anne to the King of France Charles VIII, sealing the annexation of the Duchy to the kingdom. This game is part of the Gold and Steel series which allows the campaigns of the late 15th and early 16th centuries to be played on a strategic and tactical scale. A combatant counter represents respectively 1,500 to 2,000 pedestrians and 750 to 1,000 riders on the front and half on the back. One artillery counter represents a hundred guns - of all types and calibers. The game is played over 13 turns corresponding to a season (spring, summer, autumn), the winter turn is not played. The game puts the French camp in opposition to the Breton camp between which the great Breton lords evolve between betrayal and loyalty; Laval, Rieux Rohan. This is both a strategic & tactical game with armies and garrisons evolving on the main strategic map. All fighters of this period, such as knights, mercenaries (English bowmen, Gascon crossbowmen, German lansquenets and Swiss pikes), bowmen, billmen, pikes, early arquebusier, country militia, etc., fight on a tactical map featuring a typical XVth century battleground The ambience of that period is added with tactical chits played during the combat rounds (cannon battery, charge, cut and thrust, dismounted knights, ditch, fence, harassment shots, raining arrows) and events such as rain, no fight or betrayal, no wing deployment. The complete sequence of a turn: I/ Kingdom of France 1) Reinforcement, replacement 2) strategic move 3) attrition phase 4) combat phase (battles & sieges) II/ Duchy of Brittany Same sequence III/ Diplomatic phase Check for victory 5 of the Gold & Steel series

Publishers

  • Vae Victis
  • Cérigo Editions

Questions and answers

La guerre d'indépendance de Bretagne (1487-1491) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.