Last Battle Twilight: 2000
BGG rank
BGG #20,860
BGG rating
6.3

Last Battle Twilight: 2000

1989

Rules assistance for Last Battle Twilight: 2000

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Last Battle Twilight: 2000

What would you like to know?

Answers come from the official rulebook, with the page to check.

Last Battle Twilight: 2000 is a board game released in 1989 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Tim Ryan and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

World War III...Every nation on Earth has been drawn into a global contest. What is different this time is the sophisticated technology of the tanks, aircraft, personal weapons, and particularly the nuclear missiles. Last Battle is the ultimate simulation of immediate post-holocaust warfare. Tattered remnants of armies fight for survival in war-ravaged Europe. Cities have been leveled; entire armies have been destroyed; governments have fallen. Small groups of soldiers, separated from their chain of command and supply lines, rely on training and what remains of their sophisticated weapons to fight the last battle. Special Rules Detailed Vehicle Damage Armored Vehicles Soft-Skinned Vehicles Leadership and Cohesion Rules Two Distinct Games a system for resolving combat in the role-playing game Twilight: 2000. A stand-alone board game. As a Twilight: 2000 board game, Last Battle quickens vehicle and troop combat resolution while preserving the detail and flavor that has made the role-playing game so popular. As a complete, stand-alone board game, Last Battle is the ultimate simulation of immediate post-holocaust warfare. —description from the back of the box

Questions and answers

Last Battle Twilight: 2000 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.