Lee Moves North: The Confederate Summer Offensive, 1862 and 1863
BGG rank
BGG #16,305
BGG rating
7.1

Lee Moves North: The Confederate Summer Offensive, 1862 and 1863

1972

Rules assistance for Lee Moves North: The Confederate Summer Offensive, 1862 and 1863

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.2/5

For 2 players

Rules assistant for Lee Moves North: The Confederate Summer Offensive, 1862 and 1863

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lee Moves North: The Confederate Summer Offensive, 1862 and 1863 is a board game released in 1972 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by John Young and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.

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About the game

Lee Moves North: The Confederate Summer Offensive, 1862 and 1863 covers both of Robert E. Lee’s summer offenses (1862 & 1863) at the corps/division level using hidden deployment of units and dummy counters and one week turns. Confederate forces must go on the attack to win while the Union army struggles to protect Washington, DC and Baltimore. The map is very basic and players each have about 20 units each to control, creating a game that focuses on Civil War-era strategy rather than details and chrome. Confederate units are divisions while Union units are corps; and cavalry are represented by brigades. Rules cover dummies units, cavalry probes and screens, forced marches, rail movement, and leadership and command issues while the units take losses by steps. Although not visually appealing, “Lee Moves North” is a playable and subtle game of two Civil War campaigns at the operational level. Uses a system similar to SPI's The Wilderness Campaign: Lee vs. Grant, 1864.

Questions and answers

Lee Moves North: The Confederate Summer Offensive, 1862 and 1863 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.