
- BGG rank
- BGG #14,357
- BGG rating
- 7.0
Yom Kippur
- 2–4 players
- 120 min
- Complexity 3.4/5
- 1983

1981
Rules assistance for Little Big Horn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Little Big Horn is a board game released in 1981 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Andrea Mannucci and its main mechanics are Dice Rolling and Hexagon Grid.
Three games at different levels of difficulty reconstructing the most famous battle between the U.S. Army and the Indians. The three-dimensional board shows the Valley of Little Big Horn, from the high plains, just as Colonel Custer saw it before his last stand. Degree of difficulty: 3/6 Contents: Pieces in matte finish cardboard, cut and printed on both sides. Large cardboard table to be used to establish the outcome of combat and rifle fire. Board in rigid, thick cardboard with a matte plastic finish, cut into 5 pieces. Relief sections in rigid, thick cardboard to be used to create the three-dimensionality of the terrain. Rule booklet in 4 languages with examples. Plastic storage tray and dice.
Little Big Horn supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Little Big Horn is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Little Big Horn for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Little Big Horn has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Little Big Horn belongs to these categories: Wargame, American West, and American Indian Wars. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Little Big Horn are: Andrea Mannucci. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Little Big Horn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.