
- BGG rating
- 8.3
Lobositz: Expansion Kit
- 1–2 players
- 2014

2005
Rules assistance for Lobositz: First Battle of the Seven Years War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Lobositz: First Battle of the Seven Years War is a board game released in 2005 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Paul Dangel and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Fifth game in the Series: Battles from the Age of Reason (Clash of Arms Games) series. With one map and a limited number of counters it's an excellent introduction to the series. August 29, 1756: The Seven Years War erupts in Europe. The Prussian army led by King Frederick II (later "the Great" to his admirers) invades Saxony. "Blitzing" through the neutral Saxon electorate he hopes to open a path to Austria’s rich Elbe River valley in Bohemia. The Saxon army does not directly resist the invaders but withdraws into a fortified encampment on the Elbe River around Pirna, there awaiting rescue by the Austrians. The Prussian invasion grinds to a halt here; Frederick has no choice but to lay siege. Meanwhile in northern Bohemia, the Austrian army under Field Marshal Browne gathers its strength in preparation for the relief of its new ally. Retaining the initiative King Frederick split his army, leaving half to keep the Saxons penned in Pirna, while he marches with the rest into Bohemia in search of the Austrians. On the morning of October 1, they stumble onto Browne’s army deployed around the little town of Lobositz on the Elbe River. A close fought, ten hour struggle ensues, with charge and counter-charges made across fog masked fields, hills and vineyards before culminating in a street fight amidst burning buildings. Finally, at darkness, the Austrians withdraw in good order, conceding the field. Although a small battle by Seven Years War standards, the action at Lobositz was significant for having delayed the Austrian relief effort enough to force the Saxon surrender at Pirna. Of greater significance, the Prussians learned that their enemy “was no longer the same old Austrians” they had previously faced, and a quick victory could not be expected. Lobositz would be the first of many battles in a war to last seven bloody years. Game contents: 2nd edition standard series rules booklet Special rules, scenarios & historical commentary booklet (22 pages) 22 x 34 inch color, period style map 2 countersheets with 280 counters each (Lobositz countersheet, BAR Markers countersheet) (source: the Clash of arms Website and user's description)
Lobositz: First Battle of the Seven Years War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lobositz: First Battle of the Seven Years War is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lobositz: First Battle of the Seven Years War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lobositz: First Battle of the Seven Years War has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lobositz: First Battle of the Seven Years War belongs to these categories: Wargame and Age of Reason. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lobositz: First Battle of the Seven Years War are: Paul Dangel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lobositz: First Battle of the Seven Years War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.