
- BGG rank
- BGG #5,854
- BGG rating
- 7.4
Lock 'n Load: Forgotten Heroes – Vietnam
- 2 players
- 60 min
- Complexity 3.1/5
- 2003

Expansion for Lock 'n Load Tactical: Day of Heroes
2017
Rules assistance for Lock 'n Load Tactical: Compendium Volume 4 Modern Era
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Lock 'n Load Tactical: Compendium Volume 4 Modern Era is an expansion for Lock 'n Load Tactical: Day of Heroes released in 2017 for 1–2 players, 120–240 minutes per game, and ages 12 and up. It was designed by Jeff Lewis and David Heath and its main mechanics are Hexagon Grid.
LnLT Compendium Vol. 4 is the second collection of articles and scenarios centered around the modern era. Much of this material is combined from the Line of Fire issues as well as the previously released product Battle Pack Alpha. What you are going to find in LnLT Compendium Vol 4 is a lot of content for LnLT Modern era, from Vietnam to the present. Great content on strong on tactics, historical perspective of weapons and conflicts, and a lot of great scenarios. With re-edited articles and updated images, the Modern Compendium Volume 4 is a must-have for the LnLT gamer. With over 100 pages, 4 new maps, and 12 scenarios Ranging from the jungles of Vietnam to the rocky highlands of Western Germany, fans will get exactly what they want, more maps, more articles, and more scenarios. Compendium Volume 4 has something for everyone who’s a fan of the Lock ’n Load Tactical series’ Modern- Era games. And it’s all right here: One game system, one era. one place! —description from the publisher
Lock 'n Load Tactical: Compendium Volume 4 Modern Era supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lock 'n Load Tactical: Compendium Volume 4 Modern Era is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lock 'n Load Tactical: Compendium Volume 4 Modern Era for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lock 'n Load Tactical: Compendium Volume 4 Modern Era has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lock 'n Load Tactical: Compendium Volume 4 Modern Era belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lock 'n Load Tactical: Compendium Volume 4 Modern Era are: Jeff Lewis and David Heath. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lock 'n Load Tactical: Compendium Volume 4 Modern Era as an expansion for Lock 'n Load Tactical: Day of Heroes. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lock 'n Load Tactical: Day of Heroes to use it. Check that your edition of Lock 'n Load Tactical: Day of Heroes is compatible, as some expansions were revised between editions.