Magnet
BGG rank
BGG #14,696
BGG rating
6.3

Magnet

2008

Rules assistance for Magnet

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 8+
  • Complexity 2.3/5

For 2 players

Rules assistant for Magnet

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magnet is a board game released in 2008 for 2 players, 30 minutes per game, and ages 8 and up. It was designed by Matt Calkins and its main mechanics are Grid Movement and Secret Unit Deployment.

Similar games

About the game

Magnet won 2010 Runner Up Abstract Game of the Year in Games Magazine. An abstract game where players try to get their king to the middle of the board. Each player has 12 blocks, 11 of which can be promoted 1, 2, or 3 times, thus increasing their movement capability (the king cannot be promoted so don't promote all your other pieces, or you will give away your king's location). A "magnet," a black pawn, is placed on a gridded point and affects all of a player's pieces on lines radiating out from that point, moving them closer to the magnet. You can capture other pieces in this way, removing them from the board.

Designers

Publishers

  • Z-Man Games

Questions and answers

Magnet supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.