Malvern Hill: The Battles of the Seven Days, Volume III
BGG rank
BGG #13,279
BGG rating
7.4

Malvern Hill: The Battles of the Seven Days, Volume III

1999

Rules assistance for Malvern Hill: The Battles of the Seven Days, Volume III

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 240 min
  • Complexity 3.6/5

For 1 player

Rules assistant for Malvern Hill: The Battles of the Seven Days, Volume III

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Answers come from the official rulebook, with the page to check.

Malvern Hill: The Battles of the Seven Days, Volume III is a board game released in 1999 for 1–2 players and 240 minutes per game. It was designed by Dean Essig and David A. Powell and its main mechanics are Hexagon Grid.

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About the game

Malvern Hill - The Battles of the Seven Days, Volume III, is the 13th game in the Civil War Brigade (CWB) Series. It covers the the battles of Glendale and Malvern Hill, June 30th - Jul 1st 1862. Seven Day's campaign: part one is Gaines Mill: The Battles of the Seven Days, June 1862, Volume 1, part two Seven Pines and part three Malvern Hill: The Battles of the Seven Days, Volume III. All three games can be connected to recreate the entire campaign.

Mechanics

Publishers

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Questions and answers

Malvern Hill: The Battles of the Seven Days, Volume III supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.