Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand
BGG rank
BGG #18,084
BGG rating
7.5

Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand

2022

Rules assistance for Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand

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Answers come from the official rulebook, with the page to check.

Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand is a board game released in 2022 for 1–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Kevin McPartland and Jerry Shiles and its main mechanics are Player Elimination, Area Movement, and Dice Rolling.

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About the game

"Maori" is a wargame for one to four players, of clan warfare typical in Polynesia before European contact. Players build war canoes and train warriors (including the elite Royal Guard) to create a force to strike at their adversaries, while protecting or even fortifying their home village. The player is represented on the board as the Head Chieftain- if this unit is killed, the game is lost. Based on the same game system as 3W's "Tahiti", (published in 1994), "Maori" is a completely independent new game. This game has been completely re-designed as a card-driven area movement game.

Questions and answers

Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.