Marching Through Georgia
BGG rank
BGG #22,271
BGG rating
6.2

Marching Through Georgia

1990

Rules assistance for Marching Through Georgia

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240 min
  • 12+
  • Complexity 2.8/5

For 2 players

Rules assistant for Marching Through Georgia

What would you like to know?

Answers come from the official rulebook, with the page to check.

Marching Through Georgia is a board game released in 1990 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Gary Selkirk and its main mechanics are Area Movement, Dice Rolling, and Simulation.

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About the game

From the box: Marching Through Georgia is a two player Operational level board wargame of the Union Campaign of 1864 that culminated in the capture of Atlanta. It is the third game in the Civil War Campaign series by COA. Players assume the roles of Sherman and Johnson, the two overall commanders on each side. The Union armies are powerful, but brittle, and forced to take the offensive. The Confederate formations are weaker, but fighting on the defensive in favorable terrain. Two 17" x 22" maps 240 counters Standard rule-booklet Exclusive rule-booklet Battle Board game card two army display charts die

Questions and answers

Marching Through Georgia supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.