Mississippi Fortress
BGG rank
BGG #14,894
BGG rating
6.6

Mississippi Fortress

1990

Rules assistance for Mississippi Fortress

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • Complexity 2.6/5

For 2 players

Rules assistant for Mississippi Fortress

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mississippi Fortress is a board game released in 1990 for 2 players and 180 minutes per game. It was designed by Gary Selkirk and its main mechanics are Area Movement, Dice Rolling, and Ratio / Combat Results Table.

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About the game

Mississippi Fortress is the second game in CoA's Civil War Campaigns series. The game is a two player strategic simulation of General Ulysses S. Grant's campaign of 29 April through 4 July 1863 that culminated in the capture of the capture of Vicksburg and the splitting of the Confederacy. The Union forces are powerful but initially weaker than the total rebel strength, yet forced to take the offensive. The two Confederate armies are widely separated at first, but can form a decisive mass if they can link up. The game map depicts the theater of operations in the central Mississippi. It is divided into areas, stretching from Bruinsburg to Jackson. Each map area serves to regulate movement and combat and represents a fourteen mile square of terrain. The two campaign game scenarios cover the period between 29 April and 4 July 1863 using two day turns. A smaller scenario covers the key maneuvering and combat that took place at Champion Hill. Special rules cover the weather, Union gunboats and rebel shore batteries, the siege of Vicksburg, among other things. Game contents include one 17 inch by 22 inch full-color game map, 240 die-cut game counters, one standard rules book, one exclusive rules book, one battle board, one game card, two army display sheets, and one die.

Questions and answers

Mississippi Fortress supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.