Mechwarrior: Falcon's Prey
BGG rating
7.4

Expansion for Mechwarrior: Age of Destruction Starter Pack

Mechwarrior: Falcon's Prey

2004

Rules assistance for Mechwarrior: Falcon's Prey

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 60 min
  • 10+

Rules assistant for Mechwarrior: Falcon's Prey

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mechwarrior: Falcon's Prey is an expansion for Mechwarrior: Age of Destruction Starter Pack released in 2004 for 2–10 players and ages 10 and up. Its main mechanics are Variable Player Powers and Action Points.

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About the game

Expansion contains the Jade Falcon Clans from the classic BattleTech universe. This set also features special gray-based Limited Edition 'Mechs and new tactical options with the addition of new faction abilities like Merciless and Enhanced Imaging, and special equipment like Full Strike and Homing Beacon. Contents: 4 prepainted, fully assembled MechWarrior: Falcon's Prey miniatures (1 'Mech, 1 vehicle, and 2 infantry units) 1 rules insert

Questions and answers

Mechwarrior: Falcon's Prey supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.