Medieval Risk
BGG rating
4.4

Expansion for Risk

Medieval Risk

2004

Rules assistance for Medieval Risk

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 120 min
  • 10+

Rules assistant for Medieval Risk

What would you like to know?

Answers come from the official rulebook, with the page to check.

Medieval Risk is an expansion for Risk released in 2004 for 3–8 players, 120 minutes per game, and ages 10 and up. It was designed by Ryan S. Johnson and its main mechanics are Set Collection, Area Movement, and Dice Rolling.

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About the game

This is an unofficial variant of Risk where players struggle for control of medieval Europe. It introduces new types of units such as navies, artillery and castles.

Questions and answers

Medieval Risk supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.