Mid-East Peace
BGG rank
BGG #29,877
BGG rating
5.1

Mid-East Peace

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Rules assistance for Mid-East Peace

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–180 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Mid-East Peace

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mid-East Peace is a board game released in 1990 for 2–6 players, 60–180 minutes per game, and ages 12 and up. It was designed by Tom Dalgliesh and David Kowan and its main mechanics are Secret Unit Deployment, Negotiation, and Betting and Bluffing.

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About the game

Mid-East Peace is one of those great games where luck really doesn't play a part, once initial country selection is made. The game is set during the pressure cooker situation of the early 90's and the tension of the game certainly reflects this. Players out-maneuver and out-bluff one another so as to gain the riches of the region, while making sure they spend enough of the "oil/money" to ensure the safety of their state. The tension is kept up by secret deployment of forces and the continual angst of balancing resource spending with the saving necessary to come off the winner. It is, usually, the richest player, the one who has probably spent least on 'defense' throughout the game that will come off the victor. But, the twist is that the game can end in war or peace, and there are different victory conditions depending on which of the two outcomes it ends in. A very hard balance to maintain.

Questions and answers

Mid-East Peace supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.