Mortem et Gloriam: Wargames Rules 2000BC to 1500AD
BGG rank
BGG #19,602
BGG rating
8.1

Mortem et Gloriam: Wargames Rules 2000BC to 1500AD

2016

Rules assistance for Mortem et Gloriam: Wargames Rules 2000BC to 1500AD

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–180 min
  • Complexity 4.7/5

Rules assistant for Mortem et Gloriam: Wargames Rules 2000BC to 1500AD

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mortem et Gloriam: Wargames Rules 2000BC to 1500AD is a board game released in 2016 for 2 players and 120–180 minutes per game. It was designed by Simon Hall and its main mechanics are Dice Rolling and Measurement Movement.

Expansions

Similar games

About the game

Mortem et Gloriam (MeG for short) is a wargame where you take charge of an army from the ancient world - loosely defined as the period before gunpowder and firearms. You command an army of 50 - 100 bases of painted figures, moving them on a table with model terrain that represents a battlefield. You are the Army Commander and, with your key Sub-Generals, control your army in attempt to smash your opponent. So you could be Alexander with his leading subordinates Parmenio and Ptolemy, or Hannibal with Hasdrubal and Hanno, or Vercingetorix the Gaul with the leaders of the main Gallic tribes, or Ghengis and Kublai .... the choice is yours. Put simply Mortem et Gloriam lets us become a general in the ancient world. —description from publisher

Designers

Publishers

  • PSC Games
  • The Wargames Zone

Questions and answers

Mortem et Gloriam: Wargames Rules 2000BC to 1500AD supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.