Napoleon at the Berezina
BGG rank
BGG #15,162
BGG rating
6.7

Napoleon at the Berezina

2003

Rules assistance for Napoleon at the Berezina

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 300 min
  • 12+
  • Complexity 3.2/5

For 1 player

Rules assistant for Napoleon at the Berezina

What would you like to know?

Answers come from the official rulebook, with the page to check.

Napoleon at the Berezina is a board game released in 2003 for 1–2 players, 300 minutes per game, and ages 12 and up. It was designed by Robert G. Markham and its main mechanics are Hexagon Grid.

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About the game

(from ATO website:) Napoleon at the Berezina is a solitaire game of the last major action of the 1812 campaign. Disintegrating as it moved along, the French army was faced with total destruction if the three converging Russian armies caught the French army with its back against the Berezina River. A way had to be found across the river before that happened. Being a solitaire game, the player should imagine himself as the French side "fighting a colossus of blind automata". The solitaire rules combine a set of parameters for movement, with a system for authorizing Russian movement and other actions via a track that monitors overall Russian morale and successes to date to assist the player in running a challenging automaton. Complexity - Low Solitaire Suitability - High Full color 22"x34" map 200 full color die cut counters

Mechanics

Publishers

  • LPS, Inc.
  • Against the Odds

Questions and answers

Napoleon at the Berezina supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.