
- BGG rank
- BGG #2,219
- BGG rating
- 7.1
Wooden Ships & Iron Men
- 2 players
- 60–300 min
- Complexity 3.1/5
- 1974

Rules assistance for Napoleon's Battles: Module 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Napoleon's Battles: Module 2 is an expansion for Napoleon's Battles released in 1994 for 2–12 players, 240 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and Robert Coggins and its main mechanics are Dice Rolling.
This is the second expansion module for the "Napoleon's Battles" miniatures Rules set. There are 5 additional Scenarios as well as Updated 'Errata' and clarifications for the previously released Game and 1st Module. There are 'New' concepts introduced which includes those such as 'Unknown' Tabletop Terrain Markers, the 'Campaign' Game and even some 'fast' Campaigns. With even some more Additional Optional Rules, an Expanded General Ratings Information chart, additional labels for the Scenarios included, a 'sheet' of Unknown Terrain Markers, another BLANK Information sheet, and detailed information on the MINOR Countries involved during this period of Military conflict. The Scenarios included with this are: S-21.The Battle of Austerlitz-Dec.2,1805; S-22.The Battle of Vimiero-Aug.21,1808; S-23.The Battle of Wagram-July 6,1809; S-24.The Battle of Albuera-May 16, 1811; S-25.The Battle of Lutzen-May 2,1813. The S-23.Wagram Scenario has 4-(!) tables being used for it's playing. There are massive amounts of detail included with this concerning the Leaders & Commanders of just about every Nation or Minor country involved during the entire Campaigns of Napoleon! I'll add that they've incorrectly listed Scenarios 24~26 as they 'skipped' #23 but there are still 5 more of them and are listed correctly in the Table of Contents.
Napoleon's Battles: Module 2 supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Napoleon's Battles: Module 2 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Napoleon's Battles: Module 2 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Napoleon's Battles: Module 2 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Napoleon's Battles: Module 2 belongs to these categories: Wargame, Napoleonic, and Miniatures. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Napoleon's Battles: Module 2 are: S. Craig Taylor and Robert Coggins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Napoleon's Battles: Module 2 as an expansion for Napoleon's Battles. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Napoleon's Battles to use it. Check that your edition of Napoleon's Battles is compatible, as some expansions were revised between editions.