
- BGG rank
- BGG #4,533
- BGG rating
- 7.3
Hold the Line
- 2 players
- 60 min
- Complexity 1.8/5
- 2008

Rules assistance for Napoleon's War: Battle Pack I
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Napoleon's War: Battle Pack I is an expansion for Napoleon's War: The 100 Days released in 2010 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Grant Wylie and Mike Wylie and its main mechanics are Hexagon Grid and Action Points.
From the publisher's website: Includes the Battle of Alexandria March 21, 1801 on a desert map. Jena October 14, 1806. Auerstadt October 14, 1806 and Busaco 1810. Each battle has it's own game board on card stock. The battle pack requires ownership of Napoleon's War Vol. I to play. La Rothiere, February 1, 1814 on a winter snow map, was originally going to be included but was dropped.
Napoleon's War: Battle Pack I supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Napoleon's War: Battle Pack I is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Napoleon's War: Battle Pack I for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Napoleon's War: Battle Pack I has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Napoleon's War: Battle Pack I belongs to these categories: Wargame, Napoleonic, and Expansion for Base-game. Its main mechanics are Hexagon Grid and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Napoleon's War: Battle Pack I are: Grant Wylie and Mike Wylie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Napoleon's War: Battle Pack I as an expansion for Napoleon's War: The 100 Days. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Napoleon's War: The 100 Days to use it. Check that your edition of Napoleon's War: The 100 Days is compatible, as some expansions were revised between editions.