Napoleon's War:  The 100 Days
BGG rank
BGG #8,319
BGG rating
7.2

Napoleon's War: The 100 Days

2010

Rules assistance for Napoleon's War: The 100 Days

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 8+
  • Complexity 2.3/5

For 2 players

Rules assistant for Napoleon's War: The 100 Days

What would you like to know?

Answers come from the official rulebook, with the page to check.

Napoleon's War: The 100 Days is a board game released in 2010 for 2 players, 60 minutes per game, and ages 8 and up. It was designed by Grant Wylie and Mike Wylie and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

The Napoleon's War Series are games that give players the French Army of Napoleon against the foes of France from 1796 -1815. Each game will include battles that have their own custom game boards, plastic figures representing the infantry, artillery, and cavalry with counters representing the special units, leaders, etc. Each battle within the game are playable in 1 to 2 hours. The game uses the Hold the Line command action point (CAP) system. The first game in the series is Napoleon's War: The 100 Days with custom game boards of Quatre Bras, Ligny, Wavre, and Waterloo. 120 plastic pieces in blue, red, and gray portray the French, British, and Prussian armies.

Questions and answers

Napoleon's War: The 100 Days supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.