Necromancer
BGG rank
BGG #20,509
BGG rating
5.9

Necromancer

1982

Rules assistance for Necromancer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Necromancer

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Necromancer is a board game released in 1982 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Allen Varney and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

Necromancer is a fantasy game for two players. Each player becomes a Necromancer - a powerful wizard controlling the forces of the undead. As their skeletons and zombies battle, the Necromancers use their powers to take control of enemy units! The goal: to find the mystic Jewels of Power - and destroy the enemy Necromancer. A unique combat system varies the power of a player's troops according to the number of units he controls; the more undead you control, the weaker each unit is. All counters are back-printed, since any unit may change sides. (from the back of the box) Originally published in The Space Gamer #55, September 1982.

Questions and answers

Necromancer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.