Necromunda: Apocrypha
BGG rating
1.0

Expansion for Necromunda Rulebook

Necromunda: Apocrypha

2024

Rules assistance for Necromunda: Apocrypha

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–240 min
  • 12+

Rules assistant for Necromunda: Apocrypha

What would you like to know?

Answers come from the official rulebook, with the page to check.

Necromunda: Apocrypha is an expansion for Necromunda Rulebook released in 2024 for 2–4 players, 60–240 minutes per game, and ages 12 and up. Its main mechanics are Campaign / Battle Card Driven.

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About the game

Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back from the dead. Mysterious figures rise to plague an area, taunting the local gangs and working towards their own agenda. Settlements grow, falter, or change as the tides of fate shift. One thing is certain in the underhive – there’s never a dull moment. This campaign book offers a collection of rules intended to enhance your campaigns, including new options for adding a nemesis to your games, dynamic living settings, and even bringing back dead gangers. You’ll also find updated and collated rules from classic publications, to help you add new elements and fun options to your ongoing campaigns. This 128-page hardback supplement contains: – Underhive Nemeses: Rules for single individuals who help shape the events of a campaign as foils for your gangs, fleshed out with their own unique abilities. Living Settings: A guide to creating organic, evolving settlements to set your campaigns in, with variable population, commerce, and environments. Includes six example settings. Resurrection Packages: 10 ways to bring fallen fighters back from the dead… for a price. Seven scenarios: Including four Arbitrator Scenarios and three Gang Raid plots. Uprising Campaigns: A complete narrative campaign based around the breakdown of Imperial law and the rise of recidivist elements, including six scenarios. Outlaw Brutes: Four new horrors and abominations to test your gangs... or bolster them. House Gang Vehicle Rules: New vehicle options for Van Saar, Escher, Goliath, Orlock, Cawdor, and Delaque gangs, including rules for Delaque Vehicle Gang Tactics. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook, and Necromunda: Book of the Outlands, both available separately, to use all the contents of this book. -from the Publisher

Publishers

  • Games Workshop Ltd.

Questions and answers

Necromunda: Apocrypha supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.