New World Order, Axis & Allies Variant
BGG rating
6.2

Expansion for Axis & Allies

New World Order, Axis & Allies Variant

1996

Rules assistance for New World Order, Axis & Allies Variant

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 180 min
  • 12+
  • Complexity 2.3/5

Rules assistant for New World Order, Axis & Allies Variant

What would you like to know?

Answers come from the official rulebook, with the page to check.

New World Order, Axis & Allies Variant is an expansion for Axis & Allies released in 1996 for 2–5 players, 180 minutes per game, and ages 12 and up. Its main mechanics are Area Movement and Dice Rolling.

Listen to the story

About the game

A set of future-war variant pieces and rules from Table Tactics. "This game adds 200 new color matched plastic pieces and directions on how to play this with WWIII version. When playing New World Order you use the original game board and over 200 of the original pieces. For a fast paced game add F16 Fighters, Abrams Tanks, Helicopters, Armored Personnel Carriers, & Hovercraft." Expands: Axis & Allies

Publishers

  • Table Tactics

Questions and answers

New World Order, Axis & Allies Variant supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.