Ney vs. Wellington: The Battle of Quatre Bras
BGG rank
BGG #7,408
BGG rating
7.0

Ney vs. Wellington: The Battle of Quatre Bras

1979

Rules assistance for Ney vs. Wellington: The Battle of Quatre Bras

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 14+
  • Complexity 3.5/5

For 2 players

Rules assistant for Ney vs. Wellington: The Battle of Quatre Bras

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ney vs. Wellington: The Battle of Quatre Bras is a board game released in 1979 for 2 players, 180 minutes per game, and ages 14 and up. It was designed by Joseph M. Balkoski and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Battalion level simulation of the Battle of Quatre Bras, 16th June 1815, 2 days before Waterloo. Uses the Wellington's Victory game system. Each infantry/cavalry unit is a battalion with each strength point = 100 men. Each artillery counter is a battery with each strength point = 1 gun. Sequence of play is asymmetrical. Rules include facing, formation (line, extended line, column, square, skirmish), cavalry charge and counter charge, army morale, command control and everything one would expect from a tactical Napoleonic era game. Victory determined by capturing objectives and killing SPs as well as breaking the enemy army's morale. SYSTEM: Wellington's Victory System (WVS) - scale = 100 yard/hex (91 m/hex); - time = 15 min/GT; - size = 100 men/SP (Regimental/Battalion Size )

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Ney vs. Wellington: The Battle of Quatre Bras supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.