Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command
BGG rating
7.2

Expansion for Chain of Command

Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command

2014

Rules assistance for Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • Complexity 2.0/5

Rules assistant for Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command

What would you like to know?

Answers come from the official rulebook, with the page to check.

Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command is an expansion for Chain of Command released in 2014 for 2–3 players. It was designed by Richard Clarke (III).

Similar games

About the game

Operation Winter Storm is a scenario supplement providing twenty-two scenarios covering the attempts by 6 Panzer Division to advance across the bleak steppes towards Stalingrad and relieve von Paulus' trapped Sixth Army. Each scenario comes with a briefing for both sides, victory conditions and a map of the table. Two support options are given for each force as well as five Army lists to cover the forces involved. The scenarios are arranged into four chapters allowing the gamer to play them individually or as a series of linked games. This PDF supplement is designed to be both user and printer-friendly. Only the maps are in colour, keeping the ink usage low, and each side's briefing and game notes are on one sheet of paper, allowing the gamer to simply print out three sheets for each scenario and get playing.

Questions and answers

Operation Winter Storm: The Drive for Stalingrad December 1942 – Twenty-two Scenarios for Chain of Command supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.