Osmanli Harbi: The Ottoman Fronts – 1914 to 1918
BGG rank
BGG #12,089
BGG rating
7.8

Osmanli Harbi: The Ottoman Fronts – 1914 to 1918

2009

Rules assistance for Osmanli Harbi: The Ottoman Fronts – 1914 to 1918

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Osmanli Harbi: The Ottoman Fronts – 1914 to 1918

What would you like to know?

Answers come from the official rulebook, with the page to check.

Osmanli Harbi: The Ottoman Fronts – 1914 to 1918 is a board game released in 2009 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by David Schroeder and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Middle East Campaigns covers all three Ottoman fronts (Trans-Caucasus, Mesopotamia, Palestine) plus an addition to the Serbia game extending it south to Salonika and covering the rest of the war in Greece, Serbia, and Bulgaria extending Der Weltkrieg Series to the Ottoman Empire. Four maps, three counter sheets. Five separate scenarios: Kalfas Cephesi - Caucasus: 1914-17 The Ottoman Empire joins the Central Powers in the World War. The Turks stop a premature Russian offensive and then launch a disastrous counter invasion. Thus begin three years of fighting in the desolate Trans-Caucasus mountains. Sina-Filistin Cephesi: 1915-18 The Ottomans attempt to seize the Suez Canal. The British advance across the Sinai wastes to invade Palestine. Both the desert and determined Ottoman resistance impede British efforts to seize the Holy Land and threaten Turkey from the south. Irak Cephesi - Mesopotamia: 1914-18 The British move quickly to secure the Abadan oil fields with the Indian Army. The Indian colonial government lobbies to push further into Mesopotamia, with Baghdad as the objective. The British led forces move deep inland and encounter serious difficulty. Canakkale Cephesi- Gallipoli: 1915 The plan was as brilliant as it was simple. Rapidly seize the Dardenelles and place Istanbul under the guns of the Entente fleet. This simple plan proved difficult to execute. Poor planning, difficult terrain, and dogged Turkish resistance bring the amphibious invasion to a standstill. Gallipoli becomes the birthplace of Australian and New Zealand national identities, as well as that of modern Turkey. Makadoya Cephesi - Greece: 1915-18 Serbia's imminent collapse causes the Entente to occupy the Greek port of Salonika. Combined British, French, Serbian, and finally Greek forces fight against Bulgarians and their German and Austro-Hungarian allies on this strategically important front. CONTENTS: 840 Backprinted Counters Standard and Scenario Rulebooks Four 34in x 22in Maps Scale is 20km/hex 4 days per turn Unit Sizes: Division/Brigade (from the publisher's website and user's description)

Publishers

  • SPW (Schroeder Publishing & Wargames)

Questions and answers

Osmanli Harbi: The Ottoman Fronts – 1914 to 1918 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.