Phoenix Command: Special Weapons Weapon Data Supplement
BGG rating
8.0

Expansion for Phoenix Command

Phoenix Command: Special Weapons Weapon Data Supplement

1989

Rules assistance for Phoenix Command: Special Weapons Weapon Data Supplement

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players

Rules assistant for Phoenix Command: Special Weapons Weapon Data Supplement

What would you like to know?

Answers come from the official rulebook, with the page to check.

Phoenix Command: Special Weapons Weapon Data Supplement is an expansion for Phoenix Command released in 1989 for 2–12 players. It was designed by Barry Nakazono and David McKenzie.

Similar games

About the game

While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map. This Special Weapons Supplement to the Phoenix Command Combat System contains all the necessary rules and data for a wide variety of unusual or distinctive weapon systems, included are:- Riot Control Gear, from Tear Gas to Plastic Bullets - Protest Weapons, from Rocks and Bottles to Molotov Cocktails - Incendiary Weapons, from White Phosphorus Grenades to World War II and Modern Flamethrowers - Modern Military Equipment, from Claymore Mines to Miniguns - Archery Equipment, from the Horsebow of ancient times to the modern Compound Target Bow - Weapons of Stealth, from Silencers for Sub-machineguns and Pistols to Garrotes and Strangulation Techniques This supplement allows Phoenix Command players to incorporate a wide variety of powerful, unusual, or highly specialized weapons into their gaming. -from the back cover

Publishers

  • Leading Edge Games

Questions and answers

Phoenix Command: Special Weapons Weapon Data Supplement supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.