Privateer
BGG rank
BGG #20,956
BGG rating
6.3

Privateer

2016

Rules assistance for Privateer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 45 min
  • 9+
  • Complexity 2.4/5

Rules assistant for Privateer

What would you like to know?

Answers come from the official rulebook, with the page to check.

Privateer is a board game released in 2016 for 3–6 players, 45 minutes per game, and ages 9 and up. It was designed by Rick Barnes and its main mechanics are Variable Player Powers and Pick-up and Deliver.

Expansions

Similar games

About the game

A game of piracy on the high seas! Buy, sell, and steal cargo while improving your captain's prowess and increasing your infamy. Privateer is a European-style board game where players race to increase their infamy through the buying, selling, and plundering of cargo on the Caribbean high seas. The object of the game of Privateer is to be the first captain to amass a total of 20 "Infamy" points. Infamy is a measure of how fearsome, clever, and skilled your captain has become throughout the entirety of the game. Infamy can be gained through upgrades to your captain's ship or through the accumulation of powerful and rare Relic cards.

Categories

Designers

Publishers

  • Ensignia Games

Questions and answers

Privateer supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.