
- BGG rank
- BGG #267
- BGG rating
- 7.5
Secret Hitler
- 5–10 players
- 45 min
- Complexity 1.7/5
- 2016

2019
Rules assistance for Red Doors and the Murderer's Key
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Red Doors and the Murderer's Key is a board game released in 2019 for 4–6 players, 5–15 minutes per game, and ages 14 and up. It was designed by Huma Mihara and its main mechanics are Push Your Luck, Player Elimination, and Traitor Game.
A psychos thriller card game that aims to escape from the hall where the murderer lurks. Players turn over the red door card one after another and follow the instructions. If you collect 3 silver keys and find an exit, you have successfully escaped. If you find the murderer's key, you will remember that you were a murderer. You were the criminal who kept everyone in this building! If you can kill everyone else while hiding that you are a murderer, you will win the murderer.
Red Doors and the Murderer's Key supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Red Doors and the Murderer's Key is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Doors and the Murderer's Key for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Doors and the Murderer's Key has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Red Doors and the Murderer's Key belongs to these categories: Card Game, Murder / Mystery, and Spies / Secret Agents. Its main mechanics are Push Your Luck, Player Elimination, and Traitor Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Doors and the Murderer's Key are: Huma Mihara. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Doors and the Murderer's Key as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.