
- BGG rank
- BGG #13,212
- BGG rating
- 7.0
Rifles in the Ardennes
- 1 player
- 60–120 min
- Complexity 1.9/5
- 2017

2019
Rules assistance for Rifles in the Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
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Answers come from the official rulebook, with the page to check.
Rifles in the Pacific is a board game released in 2019 for 1 player, 60–120 minutes per game, and ages 12 and up. It was designed by Gottardo Zancani and its main mechanics are Dice Rolling, Area Majority / Influence, and Solo / Solitaire Game.
Rifles in the Pacific (RITP) is the second of Gottardo Zancani’s solitaire RIFLES series (after Rifles in the Ardennes). Rifles in the Pacific recreates the sweaty-palms action that characterized the Pacific Theater in World War II in a unique single-player format. We have replaced the hex-maps typical of World War II games with three beautiful, yet abstracted maps, representing the Pacific Theater and allowing for endless battlefield customization. A simple solitaire system recreates small firefights (five to ten units per side) over a bevy of scenarios, including beach assaults, riverbank defense, random jungle patrols, raids on AA Gun emplacements and radio stations, and a campaign linking the missions together. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” imbuing the game with true fog of war. A fast paced and exciting solitaire World War II game, Rifles in the Pacific offers electrifying tactical challenges in a tiny package. Rifles in the Pacific includes: A full sheet of beautiful, 1"-square die-cut counters 3 Abstracted maps representing jungles, beaches Four Armies: USMC, Japanese SNLF and IJA, Commonwealth Eight Action-Packed Missions and a campaign that uses them The game components are fully compatible with Rifles in the Ardennes. -description from designer
Rifles in the Pacific supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Rifles in the Pacific is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rifles in the Pacific for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rifles in the Pacific has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rifles in the Pacific belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Area Majority / Influence, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rifles in the Pacific are: Gottardo Zancani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rifles in the Pacific as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.