
- BGG rank
- BGG #15,193
- BGG rating
- 7.3
Olympic & Coronet
- 1–2 players
- Complexity 2.8/5
- 2012

2013
Rules assistance for Saalfeld: Prelude to Jena – 10 October 1806
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Saalfeld: Prelude to Jena – 10 October 1806 is a board game released in 2013 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by Chris Perello, Christopher Cummins, Callie Cummins, and Lise Patterson and its main mechanics are Hexagon Grid.
In October 1806, Napoleon’s Grande Armee is descending on western Saxony in multiple columns. The Saxons and their more powerful Prussian cousins are gathering to give battle. On 10 October, the advance guard of one French column crashes into the advance guard for one wing of the allied armies. A French victory will open the possibility of splitting the allies; an allied victory will threaten the flank of the other French columns. Time presses both. The forces are equal in strength; victory goes to the player who best understands the strengths and weaknesses of each side. Game Contents: • 11 x 17” map • 40 die-cut counters • Scenario Instructions • Four page rule booklet Scale: • Level: Regiment • Hex: 352 yards
Saalfeld: Prelude to Jena – 10 October 1806 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Saalfeld: Prelude to Jena – 10 October 1806 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Saalfeld: Prelude to Jena – 10 October 1806 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Saalfeld: Prelude to Jena – 10 October 1806 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Saalfeld: Prelude to Jena – 10 October 1806 belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Saalfeld: Prelude to Jena – 10 October 1806 are: Chris Perello, Christopher Cummins, Callie Cummins, and Lise Patterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Saalfeld: Prelude to Jena – 10 October 1806 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.