Saalfeld: Prelude to Jena – 10 October 1806
BGG rank
BGG #21,059
BGG rating
6.3

Saalfeld: Prelude to Jena – 10 October 1806

2013

Rules assistance for Saalfeld: Prelude to Jena – 10 October 1806

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Saalfeld: Prelude to Jena – 10 October 1806

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Answers come from the official rulebook, with the page to check.

Saalfeld: Prelude to Jena – 10 October 1806 is a board game released in 2013 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by Chris Perello, Christopher Cummins, Callie Cummins, and Lise Patterson and its main mechanics are Hexagon Grid.

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About the game

In October 1806, Napoleon’s Grande Armee is descending on western Saxony in multiple columns. The Saxons and their more powerful Prussian cousins are gathering to give battle. On 10 October, the advance guard of one French column crashes into the advance guard for one wing of the allied armies. A French victory will open the possibility of splitting the allies; an allied victory will threaten the flank of the other French columns. Time presses both. The forces are equal in strength; victory goes to the player who best understands the strengths and weaknesses of each side. Game Contents: • 11 x 17” map • 40 die-cut counters • Scenario Instructions • Four page rule booklet Scale: • Level: Regiment • Hex: 352 yards

Questions and answers

Saalfeld: Prelude to Jena – 10 October 1806 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.