Seastrike
BGG rank
BGG #12,881
BGG rating
7.4

Seastrike

1974

Rules assistance for Seastrike

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Seastrike

What would you like to know?

Answers come from the official rulebook, with the page to check.

Seastrike is a board game released in 1974 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by Robin Wyatt and its main mechanics are Simulation.

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About the game

"SEASTRIKE is a game of modern naval warfare - providing a simplified but realistic simulation of the planning and tactics of naval combat today on a local scale. ... Basically each side secretly selects and deploys the forces, which may include guided missile ships, submarines, helicopters, multi-role aircraft and land-based missile sites, considered necessary to achieve a defined objective. The ships and aircraft are moved and guided missiles and other weapons fired. Combat is resolved by means of a carefully programmed 'computer-card' system. "Two approaches to the game are suggested, SEASTRIKE I and SEASTRIKE II. The former is a single complete game and the latter is more detailed and more flexible and enables players to evolve their own games." [From the promotional material] This is a naval coldwar wargame some way between miniatures and boardgames. It uses cards, write-on counters, and measuring devices. Scale: 1/100,000. 1 cm = 1 km (size of counters excepted)

Mechanics

Designers

Publishers

  • Ariel Productions Ltd
  • Wargames Research Group

Questions and answers

Seastrike supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.