Shenandoah: A Civil War Miniatures Campaign System
BGG rating
7.7

Expansion for Johnny Reb

Shenandoah: A Civil War Miniatures Campaign System

1989

Rules assistance for Shenandoah: A Civil War Miniatures Campaign System

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 12+

Rules assistant for Shenandoah: A Civil War Miniatures Campaign System

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shenandoah: A Civil War Miniatures Campaign System is an expansion for Johnny Reb released in 1989 for 2–12 players and ages 12 and up. It was designed by Brian Scherzer, Clay Cooper, and Chris Johnston (II) and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

A set of campaign rules with a map for playing a campaign game set in 1863 in the Shenandoah Valley. Comes with a set of counters, 2 grand tactical maps, and the rules booklet

Questions and answers

Shenandoah: A Civil War Miniatures Campaign System supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.